Patch 4-10-2025
Hello lumberjacks! Today I'm releasing a minor patch to update the project to a newer version of the Unity engine. Along with this patch I also decided to roll out some changes I've been experimenting with for a while, such as switching the render pipeline to support 2D lighting! Full patch notes can once again be seen below:
- Updated the project to Unity 2019.4.41f1.
- Added glow to certain items, such as coins and potions.
- Subtle changes to background lighting & colors in various levels.
- Subtle changes to level design in various levels.
- Secret areas no longer require a melee attack to be revealed, and can now simply be walked into.
- Axe swing windup time has been removed, and axe throw cooldown has been shortened.
- Other minor fixes.
I hope you all continue to enjoy Lumberjump with this update! New content is sadly on hold at the moment as I'm busy working on Coasteroid, but I did want to finally push these changes out as I feel they make the game more enjoyable. Stay tuned for future announcements about my projects!
Files
Get Lumberjump
Lumberjump
Throw your axe to leap into the sky!
Status | On hold |
Author | NOAH |
Genre | Platformer, Action |
Tags | 2D, jumping, Male protagonist, Parkour, Pixel Art, Retro, Short, Singleplayer, Unity |
Languages | English |
More posts
- Lumberjump Update: Winter Woodlands is out now!Jul 12, 2024
- Winter Woodlands level releasing July 12th!Jul 08, 2024
- Lumberjump update: Added controller support!Mar 31, 2023
- Minor bugfix updateJan 13, 2023
- Lumberjump update: Crystal Coast out now!Jan 09, 2023
- Lumberjump update: Magma Mountain is here!Dec 01, 2022
- Name change to LumberjumpAug 21, 2022
- New Platform Jumper ScreenshotsJun 10, 2022
- Platform Jumper Update 15-03-2022Mar 15, 2022
Leave a comment
Log in with itch.io to leave a comment.